additional stuff

Strats, Tactix, etc. for WoT
Wed Jul 20, 2011 1:17 pm

  • Roid u r right
    METAL RULEZ :twisted:
    (NO kangaroos in Austria)
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    =OSS*GhOStOfVieNNa=
    Austrian Assassin
     
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Wed Feb 22, 2012 7:50 pm

  • So these new skills...there are soooo many.
    Of course repairs is always first but as for the crew before i ask you guys about the choices. What is the difference between the skill and perk sets. I know what the definitions are but I'm not sure how it will work. Any ideas?
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Wed Feb 22, 2012 8:38 pm

  • * Skills – These are in effect immediately upon the start of training. They improve in effectiveness as you increase the percentage of training in the skill.
    * Perks – These are activated once you have reached 100% training.

    Interesting perk:
    'Non-impact' Ammo Rack - Perk. Good for tanks like the T44/T54/Type 59.

    Skills that I like:
    Sonar - Skill. Increases view range.
    Ace - Skill. Improves the traverse speed of the tank.
    Eagle Eye - Skill. Maximum view range is increased.
    Tutor - Skill. Shorten the time it takes to get the third and higher skills.

    Why isn't there a medic/first aid skill?
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    =OSS*repor
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Thu Feb 23, 2012 2:49 am

  • I hope perks hit 100 faster than skills. That radio perk where you can still signal teammates is pretty cool. Also the higher crit chance will be fun to train for.
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Sat Feb 25, 2012 3:34 pm

  • God am i going to play the t54 a lot just to get all those skills haha. That tank will be devastating with all that stuff
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Mon Feb 27, 2012 11:40 am

  • i hope u have lots of money to run your 54 all the time
    METAL RULEZ :twisted:
    (NO kangaroos in Austria)
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